[D2] Daily Reset Thread [2021-11-15]

Today marks the end of our first year long run. Today is also a good day for D2, because it’s finally out on Nintendo Switch! A lot has happened in these past 12 months, both with us and without us. We’ve seen some amazing moments (Apex Legends) and had some bad ones (Call Of Duty). Let’s go over what 2018 meant to this game we love so dearly.

The “destiny 2 weekly reset reddit” is a thread that was created to discuss the week’s reset in Destiny 2. The thread has been updated daily since November 15th, 2021.

The article’s substance


Vanguard Modifiers of the Day

  • Arc Singe: Arc damage from all sources rises somewhat.
  • Stasis Singe: All sources of stasis damage increase somewhat.
  • When challenged warriors are vanquished, they shoot at their location.


Misc

  • K1 Crew Quarters, Moon (PL 1320): Legendary Lost Sector (PL 1320): Drops Arms
    • Shields: Solar, Overload Captain, and Barrier Servitor
  • K1 Communion, Moon, lowers Legs, Master Lost Sector (PL 1350):
    • Shields: Solar, Champions: Barrier Servitor & Overload Captain
  • Weapon: Apostate Altars of Sorrow (Sniper Rifle)


Mats, Mods, and Guns

Mods and Armor Materials that are available:

  • Grenade Launcher Dexterity @ Ada-1: Grenade Launchers have a faster ready and stow speed.
  • Become Charged with Light by quickly destroying several foes with the explosion of a Warmind Cell at Ada-1.
  • Icarus Grip @ Banshee-44: Improves airborne precision.
  • Quick Access Sling @ Banshee-44: After emptying the magazine, swap guns more quicker for a brief time.
  • Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Baryon Bough & 5000 Glimmer)
  • Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Spinmetal Leaves & 5000 Glimmer)
  • Prism of Enhancement (1 for 10 Enhancement Core & 25 Microphasic Datalattice & 10000 Glimmer)
  • Prism of Enhancement (1 for 10 Enhancement Core & 2Etheric Spiral No. 5 & 10000 Glimmer)
  • Shard Ascendant (1 for 10 Enhancement Prism & 100 Spinmetal Leaves & 50000 Glimmer)

Offerings from the Gunsmith

Name Type Column 1 Column 2 Column 3 Column 4
Promises that aren’t kept Auto Rifle (Primary) Polygonal Rifling / Chambered Compensator Armor-piercing Rounds / Extended Magazine Overflow The Storm’s Eye
The Snare of Temptation Sword of Power Jagged Edge / Tempered Edge / Enduring Blade Heavy Guard / Enduring Guard Blade that never gets tired Blade of the Whirlwind
Astonishing Luck Launcher for Heavy Grenades Countermass / Volatile Launch High-Velocity Rounds / Remote Detonation Rangefinder Rampage
Wishbringer Shotgun of Energy Smallbore / Smoothbore Light Mag / Appended Mag Robber of the Grave Changing the Target
Night Shift Scout Rifle, Primary Corkscrew Rifling / Chambered Compensator Alloy Magazine’s “Steady Rounds” Outlaw Clip with Multiple Kills
Blazon Eternal Scout Rifle for Energy Jolt PS / Transmission MS7 Light Mag / Ricochet Rounds Slideshot Breakthrough Disruption

Material Exchange for Spiders

  • Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
  • Enhancement Cores may be purchased (1 for 30 Legendary Shards)
  • Glimmer is available for purchase (10000 for 20 Microphasic Datalattice)
  • Dusklight Shards are available for purchase (5 for 1 Legendary Shards)
  • Etheric Spiral is available for purchase (5 for 5000 Glimmer)
  • Baryon Boughs are available for purchase (5 for 5000 Glimmer)
  • Helium Filaments are available for purchase (5 for 1 Legendary Shards)
  • glisten (10000 for 100 Phaseglass Needle)
  • glisten (10000 for 100 Alkane Dust)
  • glisten (10000 for 100 Simulation Seed)
  • glisten (10000 for 100 Seraphite)


Bounties

Osiris Trials Promoter, Saint-14

Name Description Requirement Reward
Several Punch Team members In Trials of Osiris, beat opponents with melee finishing blows as a fireteam. 5 Melee XP+
Triplet Trials In Trials of Osiris, beat opponents with Pulse Rifle final blows as a fireteam. Pulse Rifle 20 XP+
Make the House Shine In Trials of Osiris, beat opponents with Grenade Launcher final strikes as a fireteam. Launcher for 15 Grenades XP+
Lead Experiment In Trials of Osiris, beat opponents with Kinetic weapon final blows as a fireteam. kinetic weapon 20 XP+

House of Light, Splicer Servitor

Name Description Requirement Reward
Volley of Splicer Auto Rifles are used to take out targets. Override warriors and Guardians who have been vanquished are valued more. 30 Caliber Auto Rifle XP+
Will of the Splicer Supers may be used to defeat targets. Override warriors and Guardians who have been vanquished are valued more. 15 Super XP+
Deletion with a Purpose Defeat adversaries with accurate shots in Override. 20 Accuracy XP+
Overwrite: Enthusiasts Vex Fanatics must be defeated. Those in Override have a higher value. 30 Vex Enthusiasts XP+

Vanguard Commander Zavala

Name Description Requirement Reward
The More They Fall, the Harder They Fall In any strike, defeat minibosses and bosses. ten warriors who are up to the task XP+
Vanguardian Defeat your opponents in any attack. Fifty combatants XP+
Quick and Reliable With any Bow, defeat opponents in strikes. 25 Bow XP+
Fire is the best way to kill it. In a single blow, get Solar kills. 25 Solar XP+

Crucible, Lord Shaxx

Name Description Requirement Reward
According to the Code Defeat your adversaries. Defeat against ten opponents XP+
High-intensity Use any Energy weapon to defeat your opponents. Energy weapon #5 XP+
Into the Sun Use your Super to defeat your opponents. 1 Super XP+
Were You Able to Throw Enough Grenades? Destroy opponents with grenades in Mayhem. 3 Grenade XP+

Gambit, The Drifter

Name Description Requirement Reward
Blockade In Gambit, send a small, medium, and giant Blocker. 1 pair of small blockers, 1 pair of medium blockers, and 1 pair of large blockers XP+
A Handful of Motes Bank Motes are used in Gambit games. Banked a total of 25 motes XP+
This Isn’t Your Mother’s Combat Drill In Gambit, you must defeat your opponents. Fifty combatants XP+
Ploy at the End Finishers are last strikes that may be used to defeat opponents. 5th Place Finisher XP+

Europa, Variks

Name Description Requirement Reward
Sunrise in Europe With Solar damage, defeat the Fallen on Europa. 20 Fallen XP+
A Difficult End Using finishers, defeat Vex on Europa. 10 Vex XP+
Right on the Money In Europa Lost Sectors, beat adversaries with precise last strikes with a Sidearm. Sidearm: 25 XP+
Defender of the Golden Age In the Eventide Ruins, defeat warriors. Fifty combatants XP+

Gunsmith Banshee-44

Name Description Requirement Reward
Calibration of Trace Rifles Trace Rifles may be calibrated against any target. The most efficient advancement is made against opposing Guardians and quickly defeated targets. Rifle with 100 Trace Enhancement Core & XP+ & 2 Mod Components
Calibration of Special Grenades Test Grenade Launchers with Special Ammunition against any target. The most efficient advancement is made against opposing Guardians and quickly defeated targets. Launcher for 100 Grenades Enhancement Core & XP+ & 2 Mod Components
Calibration of Machine Guns Machine guns should be calibrated against any target. Gain extra progress by defeating enemy Guardians and completing more targets without reloading. Machine Gun (100) Enhancement Core & XP+ & 2 Mod Components
Calibration of the Sun Solar weapons should be calibrated against any target. Using Power weapons and fighting against rival Guardians will earn you additional advancement. Weapon with 100 solar rays Enhancement Core & XP+ & 2 Mod Components

Moon, Eris Morn

Name Description Requirement Reward
Defender of the Moon On the Moon, there are no public events. The biggest progress is made by heroic public occurrences. 6 public gatherings 5 Helium Filaments & XP+
Deathdealer who hasn’t been harmed Destroy fighters in streaks of three or more with any Power weapon, without taking damage in between. 10 Defeats in a row 5 Helium Filaments & XP+
Disintegration of the Spray Pattern Rapidly defeat adversaries in groups of two or more using a Fusion Rifle. 15 Defeated quickly 5 Helium Filaments & XP+
Remove the Anchor On the Moon, defeat has fallen in the Anchor of Light. 25 Fallen 5 Helium Filaments & XP+

Moon’s Enchantment Lectern

Name Description Requirement Reward
Pyrophantasmic Solar damage is used to defeat enemies in Nightmare Hunts. 20 Solar 1 Phantasmal Fragment & XP+
Orbweaver In Nightmare Hunts, you may create Orbs of Power. ten power orbs 1 Phantasmal Fragment & XP+
Suffering and Joy Dispel the Nightmare inside the Lost Sector K1 Revelation. Three Nightmares 1 Phantasmal Fragment & XP+
Dreams of a Deadzone Defeat Nightmares in the European Dead Zone’s Lost Sectors. Eight Nightmares 1 Phantasmal Fragment & XP+

Tangled Shore, Spider

Name Description Requirement Reward
The Great Equalizer is a powerful tool for bringing people together. Fallen in Thieves’ Landing has been defeated. 35 Fallen have been vanquished. Etheric Spiral No. 5
Jetsam and Flotsam Defeat Hive in Saturn’s Jetsam. 35 Hive has been beaten Etheric Spiral No. 5
Treasure-seeking Treasure chests may be found on the Tangled Shore. 5 chests have been plundered Etheric Spiral No. 5
Getting Lost in the Gulch On the Tangled Shore, visit the Lost Sector Trapper’s Cave near Four-Horn Gulch. 1 5 Etheric Spiral

EDZ Devrim Kay

Name Description Requirement Reward
Live Zone in Europe Defeat your opponents in the EDZ. 50 foes have been vanquished. 10 Dusklight Shard & XP+
Grenadier In the EDZ, get grenade kills. 20 people have been killed by grenades. 10 Dusklight Shard & XP+
Feel the Void In the EDZ, defeat foes using Void damage. 30 kills by the Void 10 Dusklight Shard & XP+

Cosmodrome, Shaw Han

Name Description Requirement Reward
Cleaning the house Defeat Hive in any part of the Cosmodrome. They may be found, among other places, in Skywatch and the Lunar Complex. 20 Hive Spinmetal Leaves & XP+
Grace’s perspective Fallen must be defeated anyplace in the Cosmodrome. They may be found in a variety of places, including The Steppes and Mothyards. 20 Fallen Spinmetal Leaves & XP+
Practice on a specific goal Using precise damage, defeat opponents throughout the Cosmodrome. 20 Accuracy Spinmetal Leaves & XP+
Butter and Bread Use any Kinetic weapon to defeat fighters in the Cosmodrome. kinetic weapon 20 Spinmetal Leaves & XP+
Unrest in the Public Square The Cosmodrome hosts a variety of public activities. The most efficient advancement is achieved via heroic public events. 3 public gatherings Glimmer & XP++
The Entire Spectrum Arc, Void, and Solar damage are effective against warriors on the Cosmodrome. 25 Solar, 25 Arc, and 25 Void Glimmer & XP++

Nessus is a failsafe system.

Name Description Requirement Reward
Cabal or nothing On Nessus, defeat the Cabal. 30 Cabal members were defeated. 10 Microphasic Datalattice & XP+
Performance in Public On Nessus, you may see all of the public events. The biggest progress is made by heroic public occurrences. 6 public events have been completed. 10 Microphasic Datalattice & XP+
Electrified On Nessus, get Arc kills. 30 kills in the Arc 10 Microphasic Datalattice & XP+

Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!

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  • [D2] [2021-02-15] [D2] [D2] [D2] [D2] [D2] [D2] [

    Vanguard Modifiers of the Day Singe of the Void: Damage to the Void increases somewhat from all sources. Heavyweight: Power weapons do greater damage and have more ammunition. Grounded: The amount of damage you suffer when in the air is considerably increased. Veles Labyrinth, Cosmodrome, and Drops in the Legendary Lost Sector (PL 1250) Exodus Garden 2A, Cosmodrome, drops Helmet Master Lost Sector (PL 1280). Chest…

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    Vanguard Modifiers of the Day Singe of the Void: Damage to the Void increases somewhat from all sources. Stasis Singe: All sources of stasis damage increase somewhat. Enemy melee strikes are substantially more strong, and radar is disabled during the blackout. Battleground Modifiers on a Daily Basis Singe of the Void: Damage to the Void increases somewhat from all sources. Melee skills inflict greater damage and recharge significantly quicker with a brawler. …

  • [D2] [2021-03-15] [D2] [D2] [D2] [D2] [D2] [D2] [

    Vanguard Modifiers of the Day Singe of the Void: Damage to the Void increases somewhat from all sources. Melee skills inflict greater damage and recharge significantly quicker with a brawler. Enemy melee strikes are substantially more strong, and radar is disabled during the blackout. Battleground Modifiers on a Daily Basis Singe of the Void: Damage to the Void increases somewhat from all sources. Grenadier: Grenade abilities cause greater damage and take longer to recharge…

For the game Destiny 2, post “[D2] Daily Reset Thread [2021-11-15]”

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