The Daily Reset is a daily thread where we discuss the latest happenings in gaming. This includes games, esports, and anything else that comes to mind.
The destiny 2 daily reset is a thread that was created on October 17, 2021. It contains discussion of the day’s events in Destiny 2.
The article’s substance
Vanguard Modifiers of the Day
- Solar Singe: Solar damage from all sources rises somewhat.
- Final Stasis Blows Give Melee and Grenade Energy: Stasis final blows grant melee and grenade energy. Solar subclasses get a lot of it, whereas other subclasses get a little.
- When you are struck by a melee assault, you will be slowed.
Misc
- Perdition, Europa, drops Legs in the legendary Lost Sector (PL 1320).
- Overload (champions) Shields: Arc & Void, Minotaur & Barrier Hobgoblin
- Bunker E15, Europa, drops Helmet from Master Lost Sector (PL 1350).
- Shields: Void, Champions: Barrier Hobgoblin & Overload Captian/Minotaur
- Weapon: Heretic Altars of Sorrow (Rocket Launcher)
Mats, Mods, and Guns
Mods and Armor Materials that are available:
- Reserves for Fusion Rifles @ Ada-1: Increases the quantity of Fusion Rifle ammunition you can carry.
- Energy Converter @ Ada-1: Using your grenade attack while Charged with Light gives you Super energy, which consumes all stacks of Charged with Light. The higher the number of stacks you have, the more energy you get, up to 50% of your Super energy.
- At Banshee-44, the Boss Spec increases damage against bosses and vehicles.
- Banshee-44 Freehand Grip: Improves accuracy and ready speed while shooting from the hip.
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Baryon Bough & 5000 Glimmer)
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Glacial Starwort & 5000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Baryon Bough & 10000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Glacial Starwort & 10000 Glimmer)
- Shard Ascendant (1 for 10 Enhancement Prism & 100 Helium Filaments & 50000 Glimmer)
Offerings from the Gunsmith
Name | Type | Column 1 | Column 2 | Column 3 | Column 4 |
---|---|---|---|---|---|
The first one in, the last one out | Shotgun of Energy | Fluted Barrel / Extended Barrel | Assault Magazine / Consistent Rounds | Holster with Automatic Loading | Demolitionist |
Slumbering Slab | Bow for primary combat | High Tension String / Tactile String | Straight Fletching / Fiberglass Arrow Shaft | Winds of Death | Demolitionist |
Astonishing Luck | Launcher for Heavy Grenades | Linear Compensator / Confined Launch | Spike Grenades and Sticky Grenades are two types of grenades. | Detector of Threats | Quickdraw |
Shadow Casting | Sniper Rifle (Primary) | ATC Rex / ATB Long Range | Tactical Magazine / Accurate Rounds | Field Preparation | Assassin with a Plan |
Blazon Eternal | Scout Rifle for Energy | Spark PS / Signal MS5 | Appended Magazine / Alloy Magazine | Overflow | All for one |
Quickfang | Sword of Power | Enduring Blade / Hungry Edge / Honed Edge | Thresh | Countdown Timer | Shader by default |
Material Exchange for Spiders
- Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
- Enhancement Cores may be purchased (1 for 30 Legendary Shards)
- Glimmer is available for purchase (10000 for 20 Glacial Starwort)
- Datalattice may be purchased (5 for 5000 Glimmer)
- Etheric Spiral is available for purchase (5 for 1 Legendary Shards)
- Baryon Boughs are available for purchase (5 for 5000 Glimmer)
- Glacial Starwort for Sale (5 for 1 Legendary Shards)
- glisten (10000 for 100 Phaseglass Needle)
- glisten (10000 for 100 Alkane Dust)
- glisten (10000 for 100 Simulation Seed)
- glisten (10000 for 100 Seraphite)
Bounties
Osiris Trials Promoter, Saint-14
Name | Description | Requirement | Reward |
---|---|---|---|
Illuminati | In Trials of Osiris, use your Super to beat opponents as a fireteam. | 5 Super | XP+ |
Standard Six-Shot | In Trials of Osiris, beat opponents with Hand Cannon final strikes as a fireteam. | Cannon with 20 Hands | XP+ |
Make the House Shine | In Trials of Osiris, beat opponents with Grenade Launcher final strikes as a fireteam. | Launcher for 15 Grenades | XP+ |
Lead Experiment | In Trials of Osiris, beat opponents with Kinetic weapon final blows as a fireteam. | kinetic weapon 20 | XP+ |
House of Light, Splicer Servitor
Name | Description | Requirement | Reward |
---|---|---|---|
Arrow of the Splicer | Bows are used to defeat targets. Override fighters and Guardians who have been vanquished are valued more. | 30 Bow | XP+ |
Slam of the Splicer | Melee abilities are used to defeat opponents. Override fighters and Guardians who have been vanquished are valued more. | 20 Melee | XP+ |
Big Data | As a fireteam, deposit Data Spikes in Override. | 5 Data Spikes Have Been Deposited | XP+ |
rephrase: harpies | Vex Harpies must be defeated. Those in Override have a higher value. | 30 Harpies Vex | XP+ |
Vanguard Commander Zavala
Name | Description | Requirement | Reward |
---|---|---|---|
The More They Fall, the Harder They Fall | In any strike, defeat minibosses and bosses. | ten fighters who are up to the task | XP+ |
Bring the Light to Them | In a single stroke, defeat opponents with your Super. | 5 Super | XP+ |
Complete the Tasks | In strikes, defeat opponents with your finisher. | 5th Place Finisher | XP+ |
They had won the championship. | In Nightfall strikes, defeat Champion fighters. | Champion No. 5 | XP+ |
Crucible, Lord Shaxx
Name | Description | Requirement | Reward |
---|---|---|---|
Shine Brightly | Make your Super come to life. | 2 Supers | XP+ |
Winds of the Sun | Solar harm from any source may be used to defeat opponents. | 5 Solar | XP+ |
Power Up | Heavy ammunition must be collected or recovered. | 1 pound of heavy ammunition | XP+ |
Complete Command | Complete the matches in Control. | 1 match in the Crucible | XP+ |
Gambit, The Drifter
Name | Description | Requirement | Reward |
---|---|---|---|
Executioner of the Elite | In Gambit, you must defeat difficult opponents. | ten fighters who are up to the task | XP+ |
This Isn’t Your Mother’s Combat Drill | In Gambit, you must defeat your opponents. | Fifty combatants | XP+ |
While It Lasts, Envoy | During Gambit bouts, defeat Primeval envoys. | 2 Envoys | XP+ |
Ploy at the End | Finishers are last strikes that may be used to defeat opponents. | 5th Place Finisher | XP+ |
Europa, Variks
Name | Description | Requirement | Reward |
---|---|---|---|
Precision in Europe | With precise last strikes, defeat the Fallen on Europa. | 20 Fallen | XP+ |
Vex Combustion is a trademark of Vex Combustion. | Using Solar damage, defeat Vex on Europa. | 20 Vex | XP+ |
Explosion under Control | In Europa Lost Sectors, defeat enemies in groups of two or more using a Grenade Launcher. | Launcher for ten grenades | XP+ |
Europa’s hero | In Cadmus Ridge, complete a Heroic public event. | 1 public occurrences of great valor | XP+ |
Gunsmith Banshee-44
Name | Description | Requirement | Reward |
---|---|---|---|
Calibration of an Automatic Rifle | Auto Rifles may be calibrated against any target. With precise finishing strikes and against rival Guardians, you may earn extra advancement. | Rifle with 100 bullets | Enhancement Core & XP+ & 2 Mod Components |
Calibration of a Hand Cannon | Hand Cannons should be calibrated against any target. With accuracy and against opposing Guardians, get extra advancement. | Cannon with 100 Hands | Enhancement Core & XP+ & 2 Mod Components |
Calibration of a Linear Fusion Rifle | Linear Fusion Rifles may be calibrated against any target. With accuracy and against opposing Guardians, get extra advancement. | Rifle with 100 Linear Fusion Rifles | Enhancement Core & XP+ & 2 Mod Components |
Calibration of the Sun | Solar weapons should be calibrated against any target. Using Power weapons and fighting against enemy Guardians will earn you extra advancement. | Weapon with 100 solar rays | Enhancement Core & XP+ & 2 Mod Components |
Moon, Eris Morn
Name | Description | Requirement | Reward |
---|---|---|---|
Defender of the Moon | On the Moon, there are no public events. The greatest progress is made by heroic public occurrences. | 6 public gatherings | 5 Helium Filaments & XP+ |
Draw two times | Rapidly defeat opponents in groups of two or more using a Hand Cannon. | 15 Defeated quickly | 5 Helium Filaments & XP+ |
Runner with a Gun | Rapidly defeat opponents in groups of two or more with a Submachine Gun. | 15 Defeated quickly | 5 Helium Filaments & XP+ |
Where Did They Come From? | Defeat Hive in the Moon’s Hellmouth. | 25 Hive | 5 Helium Filaments & XP+ |
Moon’s Enchantment Lectern
Name | Description | Requirement | Reward |
---|---|---|---|
There’s Nothing to Worry About | Using Void damage, defeat fighters in Nightmare Hunts. | 20 Void | 1 Phantasmal Fragment & XP+ |
Blanket of Safety | In Nightmare Hunts, use explosives to defeat opponents. | ten grenades | 1 Phantasmal Fragment & XP+ |
Dark Communion is a band from the United Kingdom. | Dispel the Nightmare inside the Lost Sector K1 Communion. | Three Nightmares | 1 Phantasmal Fragment & XP+ |
The Centaur’s Curse | On Nessus, defeat Nightmares in Lost Sectors. | Eight Nightmares | 1 Phantasmal Fragment & XP+ |
Tangled Shore, Spider
Name | Description | Requirement | Reward |
---|---|---|---|
Conquerors, conquerors, conquerors, conquerors, conquerors, conquerors | In Soriks’ Cut, defeat Cabal. | Cabal 35 has been vanquished. | Etheric Spiral No. 5 |
Sharpshooter | On the Tangled Shore, get 25 precise final blows. | 25 kills with pinpoint accuracy | Etheric Spiral No. 5 |
Patrol the Beach | On the Tangled Shore, complete three patrols. | Three patrols have been performed. | Etheric Spiral No. 5 |
Getting Lost in the Cut | On the Tangled Shore, explore the Lost Sector Wolfship Turbine near Soriks’ Cut. | 1 | Etheric Spiral No. 5 |
EDZ Devrim Kay
Name | Description | Requirement | Reward |
---|---|---|---|
Grenadier | In the EDZ, get grenade kills. | 20 people have been killed by grenades. | 10 Dusklight Shard & XP+ |
Territory that has been lost | In the EDZ, find cache codes in Lost Sectors. | 2 Cache codes were obtained | 10 Dusklight Shard & XP+ |
Feel the Void | In the EDZ, defeat opponents using Void damage. | 30 kills by the Void | 10 Dusklight Shard & XP+ |
Cosmodrome, Shaw Han
Name | Description | Requirement | Reward |
---|---|---|---|
Controlling the Crowds | Defeat opponents across the Cosmodrome. | Fifty combatants | Spinmetal Leaves & XP+ |
Practice on a specific goal | Using precise damage, defeat fighters inside the Cosmodrome. | 20 Accuracy | Spinmetal Leaves & XP+ |
Working from afar | In the Cosmodrome, complete a patrol. | 1 Patrols | Spinmetal Leaves & XP+ |
Thrilling Moments | The Cosmodrome hosts a variety of public activities. The greatest progress is made by heroic public occurrences. | 6 public gatherings | Spinmetal Leaves & XP+ |
Unrest in the Public Square | The Cosmodrome hosts a variety of public activities. The most efficient development is achieved via heroic public events. | 3 public gatherings | Glimmer & XP++ |
The Entire Spectrum | Arc, Void, and Solar damage are effective against fighters on the Cosmodrome. | 25 Solar, 25 Arc, and 25 Void | Glimmer & XP++ |
Nessus is a failsafe system.
Name | Description | Requirement | Reward |
---|---|---|---|
Fantasy of Strength | On Nessus, defeat your opponents. | 50 foes have been vanquished. | 10 Microphasic Datalattice & XP+ |
Machine of War | On Nessus, get Power weapon multikills. | Three powerful multikills | 10 Microphasic Datalattice & XP+ |
Cache Out | On Nessus, loot boxes. | 5 chests have been plundered | 10 Microphasic Datalattice & XP+ |
Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!
Original source: link
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[D2] [2021-02-17] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Heavyweight: Power weapons do greater damage and have more ammunition. Enemies have greater health and aren’t affected by harm. Miscellaneous Legendary Lost Sector (PL 1250): Europa, Bunker E15, drops Arms Master Lost Sector (PL 1280): Europa’s Concealed Void dumps Legs…
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[D2] [2021-03-17] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Melee skills do greater damage and recharge considerably quicker as a brawler. Grounded: The amount of damage you suffer when in the air is significantly increased. Battleground Modifiers on a Daily Basis Solar Singe: Solar damage from all sources rises somewhat. Heavyweight: Power weapons do greater damage and have more ammunition. …
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[D2] [2021-04-17] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Singe of the Void: Damage to the Void increases somewhat from all sources. Stasis Singe: All sources of stasis damage increase significantly. Grounded: The amount of damage you suffer when in the air is significantly increased. Battleground Modifiers on a Daily Basis Singe of the Void: Damage to the Void increases somewhat from all sources. Melee skills do greater damage and recharge considerably quicker as a brawler. Legendary… Miscellaneous
For the game Destiny 2, post “[D2] Daily Reset Thread [2021-10-17]”
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